Tool
Solid
Render
Intersection
Surface
Vector
Transform
Primitive Curves
Panels
Analysis
Array
3D Object
Curve Analysis
Toolset
Triangulation
Boolean Operation
Text
Image
Tween Curve
Tween between two curves
Details
ID
tool-primitive-curves-tween-curve
Name
Tween Curve
Group
Primitive Curves
Package
Tool
Keywords
Input ports
| Name | Type | Description | Default Value |
|---|---|---|---|
| Curve A | Curve | Curve to tween from | |
| Curve B | Curve | Curve to tween to | |
| Factor | Number | Tween factor 0.0=Curve A, 1.0=Curve B |
Output ports
| Name | Type | Description |
|---|---|---|
| Curve | Curve | Resulting tween curve |
After creating the node, you'll need to connect two curves to the "A" and "B" inputs, and then set the "F" input to a value between 0 and 1 to determine the point of interpolation. A value of 0 will output the curve connected to the "A" input, while a value of 1 will output the curve connected to the "B" input. A value of 0.5 will output a curve that is halfway between the two input curves.
Interpolate
NURBS Curve